Черный экран, нету игрока и enemies, почему не выводит?
import random
import pygame
from pygame.constants import QUIT, K_DOWN, K_UP, K_LEFT, K_RIGHT
pygame.init()
HEIGHT = 800
WIDTH = 1200
COLOR_WHITE = (255, 255, 255)
COLOR_BLACK = (0, 0, 0)
COLOR_BLUE = (0, 0, 255)
main_display = pygame.display.set_mode((WIDTH, HEIGHT))
player_size = (30, 30)
player = pygame.Surface(player_size)
player.fill(COLOR_WHITE)
player_rect = player.get_rect()
player_move_down = [0, 1]
player_move_right = [1, 0]
def create_enemy():
enemy_size = (40, 40)
enemy = pygame.Surface(enemy_size)
enemy.fill(COLOR_BLUE)
enemy_rect = pygame.Rect(WIDTH, 100, *enemy_size)
enemy_move = [-1, 0]
return [enemy, enemy_rect, enemy_move]
CREATE_ENEMY = pygame.USEREVENT + 1
pygame.time.set_timer(CREATE_ENEMY, 1500)
enemies = []
playing = True
while playing:
for event in pygame.event.get():
if event.type == QUIT:
playing = False
if event.type == CREATE_ENEMY:
enemies.append(create_enemy())
# Clear the screen
main_display.fill(COLOR_BLACK)
keys = pygame.key.get_pressed()
if keys[K_DOWN] and player_rect.bottom < HEIGHT :
player_rect = player_rect.move(player_move_down)
if keys[K_RIGHT] and player_rect.right < WIDTH:
player_rect = player_rect.move(player_move_right)
for enemy in enemies:
enemy[1] = enemy[1].move(enemy[2])
main_display.blit(enemy[0], enemy[1])
#enemy_rect = enemy_rect.move(enemy_move)
print(player_rect.bottom)
# Update player position
# player_rect = player_rect.move(player_speed)
# Draw the player
main_display.blit(player, player_rect)
#main_display.blit(enemy, enemy_rect)
print(len(enemies))
# Update the display
pygame.display.flip()
pygame.quit()
Источник: Stack Overflow на русском